
At long last, I’m happy to introduce Square Man, a real-time puzzle game in which you collect stars and move blocks around the stage in order to accomplish certain goals. It has hundreds of stages built in, plus a level editor so you can create and share your own levels! For more information, check out the Square Man website!
I originally wrote this as a personal project in my spare time. It was originally just something to see if I could do it. I’d created several Kye / Chip’s Challenge clones in the past, and I wanted to see if I could write something that was really adaptable and could stake items in the same cell while still running fast. I originally wrote this in Python, and that’s where I thought it would stay. Then some time last year, I thought, “You know, I could probably port that to something more distributable.” And so I did. And it took quite a long time and a lot of effort. Plus I got so many ideas for more objects (like the clone block, the pushable conveyor belts, and all the electricity/heat/water/light stuff) that I still haven’t implemented them all. (Maybe you’ll see that someday in an update…)

So check the game out, if you’d like. It’s currently available on Steam for 64-bit Windows. (I might build it for Mac and/or Linux, but I’m not sure yet.). I think it’s definitely worth a try if you like old-school puzzle games.


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